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The very definition of control is altered by this perpetual motion. The player doesn't steer, but rather makes tiny, decisive touches that change the course of events for an instant. With every input, there is a little window of opportunity when the forces of chaos meet the constraints of human time. The game goes on for the most part, unfazed and methodical.
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The shape can change as the game goes on, becoming something that can fly, defy gravity, or act differently. These changes are more of a mental test than a...
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